You wake up in an unknown World with nothing but your bare hands.
Where are you? Who are you? Are you alone? What happened here? What are these structures?
In Windwaker I took responcibilities for Tech Art. I did a lot of shader work in UE4 and created some VFX for the whole game. The main things I did were the water shader, the aztec golem and a lot Environment Art. The screnshot on the right shows all the assets I made for the game, excluding the main character and the rocks.